World of Warcraft now worries difficult times. Some players burn out from the constant need to grind for the sake of top-ended shmot, others call for boycott the game due to the scandal from Blizzard, third turned the tables on the final of the history of Sylvanas. The outflow of the audience is injected by popular streamers – for example, Asmongold, before one of the most famous World of Warcraft streamers, which now plays the main competitor of Wow – Final Fantasy XIV.
But the audience would not be linger in the final book, if there was nothing to love for it. If you first hear about her or just did not pay much attention to the Japanese Mmorpg, in this material I will tell you what kind of game it is and why it is quite worthy of its popularity.
What Such Final Fantasy XIV?
This is MMORPG with a “target”-bite (that is, all your attacks are accurately flying into the chosen target) and a generous global kuldown of skills of 2.5 seconds (that is, the main abolies must be squeezed with this frequency). The dungeons and raids in it are instances (that is, not part of the open world, but separate closed entities), to get where you can get a group of four or eight people, depending on the type of test. The team can be assembled both independently and through matchmaking.
Combat classes (at the moment of them 17) are traditionally divided into tanks, chilers and damageers. Tanks hold the attention of opponents (this is very simple: just turn on the rack), survive due to high health and their protective skills and beat enemies with simple combo. Hilers treat and resurrect the team (and primarily tanks), and in his free time (that is, most of it) they also attack with simple spells. Damagers obviously cause high damage, but many of them require a complex rotation Rhino Bet Casino of skills for this. The latter is especially important, because complex bosses are limited in time: they need to be killed in 10-12 minutes.
Damagers of near -battle need to carry out attacks from different sides of the enemy, and casters (including the Hilers) – stand still during the preparation of the spell
Since the Final Fantasy XIV is part of the well -known JRPG series, it fits a considerable emphasis on the plot; For progress on the main quests, almost all of the content is closed here. His new portions are released regularly: once every two years – a large addition, the passage of which is comparable to the timing with a solid JRPG, and every four months – by patch. Over five patches that go after supplement, its volume increases by more than doubled.
In addition to continuing the story, each patch contains simple dungeon and a boss on 8 participants in ordinary and Extreme versions. Once every two patches (that is, at 7-8 months), raids for 24 participants and portions of four raids for 8 people with a particularly complex Savage version go out alternately. Behind the conquest and pharma of the "savage" confident players and spend a significant part of the time.
Each type of content (bosses, raids for 8 and 24 participants) are separate plot lines that are not inferior in quality to the main
Final Fantasy XIV: ALM REBORN and her first addition Heavensward Now available as part of the Trit version: you can pump as many classes up to 60 levels and spend a couple of hundred hours on the plot completely free. After Heavensward, two more add -ons came out – Stormblood And Shadowbringers, And at the end of the year it is planned the fifth – Endwalker.
In general, FFXIV was created according to the patterns of the same WOW, which became the gold standard for the genre, and most of the amenities that the fighters of the Horde or the Alliance are used to, here on the spot. However, the final column has a lot of own virtues, thanks to which people in it are delayed.
This is the best Japanese RPG 2010s
Perhaps the most obvious thing for which you can praise the games of the Final Fantasy series are bright characters, an interesting plot and original setting. Alas, the offline issues of the cycle that were published in the 2010s could hardly boast of this, and the genre as a whole as if he had stopped trying. FFXIV itself also did not acquire all three important qualities at once – this happened only in the first addition, Heavensward. But since then it is only improving, and the last addition at the moment, Shadowbringers , In terms of narrative, it can wipe the nose of almost all Japanese RPG – and in drama is approaching an unattainable height Final Fantasy XII. No wonder FFXIV got into the top 20 games for PS4 according to Metacritic!
The key to success is a brilliant antagonist with a large number of dialogs and perfectly spelled out motivation
An important plus FFXIV is that its creators prudently consider the story in advance, skillfully hanging charged rifles along the walls. So, Shadowbringers tie was presented three years before its release, in one of the patches to Heavensward. Conflicts left by the heroes behind are also not forgotten – and they come away a few years later. Thanks to this, the story is felt holistic, despite its growing scale. Although it will not grow endlessly: they promise to end the main storyline in this November, in addition to Endwalker.
Finally, fans of the Final Fantasy series will bring special pleasure: although she also has her own world, whose history is carefully spelled out for millennia into the past, FFXIV skillfully embeds elements from other “finals” into it. The archistal tower arch beats the plot of FFIII, the Dalmaska from FFXII stands on the ruins of the locations of FF Tactics, and the trip to the moon in Endwalker will not do without references to FFIV. The fourteenth part allows you to participate in tense, spectacular battles with bosses from the previous parts, while not rolling into a banal “cabbage”, but giving familiar heroes and stories a new context.
And yes: the entertainment, without which Final Fantasy is difficult to imagine, is not manifested here in Katsen (their production is quite modest), namely in battles. The mood for each bossfight is set by a unique musical theme: the soundtrack FFXIV includes several full -fledged albums of first -class rock and electronics.
It is simple and undemanding
The developers worked on fame to make the Final Fantasy XIV accessible and convenient for each. Imagine any reason not to play mmorpg – and find that they have already thought about it.
Do not like to interact with other players? Not a problem: the matchmaking match will find suitable partners for any content. Afraid of letting down the team? Choose a simple role. Do not want to ask questions? There are guides for all occasions on the Internet. Knowing what to do, even the most difficult Savage raids can be passed without adding a single person to the freem list. And the plot will not require almost anything at all.
All content, all professions are available on one character – you do not need to swing Twinkov. All quest tasks are marked on the map – you will not have to plow. At death, you do not lose anything. To get not a top, but decent equipment here is easy. And to prepare for the top content, you do not need to go out of the skin. Even if you have taken a break in a whole year, clothes in which you can conquer the “sava”, you can either just buy, or fastech for a week of a relaxed game. Final Fantasy XIV appreciates your time and does not require constant presence and endless grind.
Naoki Yoshida , Final Fantasy XIV development manager :
It’s quite normal not to play it every day. Return when we release a large patch, and then postpone it so as not to burn out, and play other games until the next patch.
And I am ready to confirm that these are not empty words: this is how I have been playing since the time of Aalm Reborn. For a month per patch, having managed to close all the “sava” during this time and try all the proposed content. And if you don’t want to spend a month – it’s not a problem: FFXIV regularly arranges promotions with a free login in the game for several days – this is enough to run in plot content. Play the way you are convenient.
Megaton content
However, the fact that in FFXIV it is not necessary to sit for six months in attempts to get a top -shotte or learn to pass the most difficult tests does not mean that this cannot be done there. For hardcores-offenders, the battles of Ultimate aggravity are periodically released: 20-minute marathons, requiring the ideal coordinated work of the team and months of rehearsal. For lovers of grind, there are relics – a beautiful weapon that is not easy to get and needs to be improved for a long time. And, of course, there are Achivka – not as creative as in WOW, but numerous and dedicated to all aspects of the game. And there are a lot of them.
You can download alternative classes-which is very interesting, the benefit everyone is played in different ways. Perform daily quests of different tribes of beasts, pumping relationships with them. Be on the habit of rare monsters. Conquer the horn-like random dungeons of 100-200 floors depth. Swing in separate locations for harasses, where enemies are more difficult, and death leads to the loss of the rating. Digging treasures and experiencing good luck in special dungeons full of loot and traps. Walking to PVP matches-both chamber 4-on-4 and mass battles of three teams of 24 people in each. You can play for a special class – a blue magician, learn the skills of enemies and perform in a special arena.
Tired of fighting? It doesn’t matter: there are eight more classes of crafts and three – collectors. To catch fish on the shores or go out to the open sea for this; dig or mow rare ingredients, and then let them on craft. At least for yourself, at least for sale – and, perhaps, even to restore the city to get into Ranking. Or bring special orders to the needy NPC for the sake of weekly awards.
I want even more diversity? You can arrange performances, playing musical instruments, furnish your own housing both inside and outside, and participate in Triple Triad tournaments, card game from Final Fantasy VIII. And there is also a whole entertaining complex with mini-players, lotteries, fashion competitions and Majong. Yes, Final Fantasy XIV is one of the most convenient customers for playing Majong!
Great community
Here, perhaps, the fact is that FFXIV is a game less configured for hardcore farm and scrupulous rejection of combat skills. Or that the moderators punish players for any toxicity, including the humiliation of the Sopartians for low damage per second. But the result is obvious: WoW migrants do not get tired of wondering how the community is in the final -handed and friendly.
Almost always there are people who are ready to answer questions, give useful tips or explain the reason for the defeat in battle. To beginners and players who are ready to study in their mistakes, there are almost never any complaints. Toxicity can be found only in the top raids, but there is a clear division into groups for the pharma, where it is not comme il faut, and for training, where it is not shameful.
Are there any minuses?
FFXIV does not have an official translation into Russian (which does not interfere with thousands of Russian -speaking players to enjoy it, and the most desperate is to use a car transmission), and it also costs money (although in the Russian Steam you can give a funny amount for a monthly subscription – less than 300 rubles). But the payment of the game and subscriptions guarantee not only the high quality of the content, but also the fact that it will not deteriorate the Money begging mechanics will not be blown by the requirements for the grind. If you spend your time and money on mmorpg, then on the best!
But spending time, however, will still have to – and a lot. It's not about Green – for eight years, so many content appeared in FFXIV that only hundreds of hours will go to pass the plot only to pass the plot. And, alas, it begins with the weakest part: to the best stories will have to tolerate many empty quests.
On the other hand, fans of sweat, as in WOW, may not be so satisfied with the level of complexity of Savage Rades, and the lack of customization within the framework of a particular class, and the fact that almost all fighting mechanics in FFXIV are built on positioning. Danzen, perhaps, are too simple, and in PVP it is far from as interesting as it could be.
Well, perhaps, you can complain about predictability: each time you know in advance what exactly will be in the next patch. If the plot is sometimes able to surprise, then in the gameplay plan FFXIV has long forgotten how to present surprises.
But on this, in principle, and all. Over the eight years that have passed from the Rubbing Final Fantasy XIV, it grew out of just a good MMO into one of the best. At the same time, the emphasis on the plot makes it an excellent gift and fans of Final Fantasy, and Jrpg lovers deprived of high -quality releases. It is perfect for loners, but it will also offer the teams of 8 people an excellent cooperative gameplay – and even such complexity that you can spend a month on training, and then after winning the game to the next patch calmly postpone the game. This is MMO, which will require you exactly as much time as you yourself are ready to devote it to it – and not an hour more.
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